BLUF

The UK Ministry of Defence is supporting research into the metaverse (a virtual environment) to make simulated training more realistic and reduce costs.

Summary

 

metaverse is a virtual-reality space in which users can interact with a computer-generated environment and other users. Key points in this article:

  • The metaverse could be the next iteration of the internet.
  • Potentially a one-stop shop to play games, buy digital commodities, go to school, watch the news and meet people.
  • It will probably need a massive amount of processing power to avoid crashes.
  • Current systems use lots of servers or large manual teams at a high cost.
  • Expertise developed in gaming can be applied to military capability.
  • Dependant on advanced design in the areas of  Virtual RealityAugmented Reality and Extended Reality.

Defence implications

  • Could bring together the varying layers of a simulation, including terrain, satellite networks, IoT devices, and human behaviour.
  • Able to change at scale the scenario instantly without direct interaction.
  • Overcomes the logistical or practical issues with large scale training scenarios.
  • Able to be shared widely.
  • Synchronises training allowing weather, terrain and people movement to be highlighted. 

References