BLUF

Apple's foray into mixed-reality headsets, referred to as 'spatial computing,' is regarded by certain individuals as a groundbreaking advancement in wearable technology. However, can Apple triumph where previous attempts have faltered?

Summary

KEY POINTS:
  • The history of mixed, virtual, and augmented reality goggles is littered with failed projects.
  • Much of the problem has been finding a use for this technology that people want or even need.
  • Oculus was a rare success story in the early days of VR headsets.
  • Apple is also facing tough competition, with Microsoft's Hololens 2 and Magic Leap’s second iteration of its goggles.

References